The straightforward cease hit might be probably the most generally used counter-offensive motion from fencing. At its most elementary stage, it merely tries to beat the opponent’s assault in pace or timing. Nonetheless, profitable use of the cease hit depends upon recognizing its distinctive traits and the setting by which it operates.
The cease hit is an assault on an opponent’s assault, stopping that assault from altering the relative rating by assembly particular necessities within the fencing guidelines. In foil and saber, it involves hit earlier than assault, scoring a single contact for the fencer being attacked. In epee, it’s delivered to attain earlier than the unique assault or to attain on the similar time to take care of the relative distinction within the fencers’ scores. In follow it’s at all times a easy assault, often a straight punch.
Proper of method. Priority is most influential in foil, because the cease should land earlier than the ultimate transfer of an assault is initiated. That is troublesome to attain and requires the power to determine the refined indicators of a creating compound assault in order that the cease can happen through the first motion. The opponent can beat the cease by dashing up the primary transfer to a easy assault. Priority nonetheless applies with saber, however the superior goal and lockout time make the cease a extra sensible possibility. Priority isn’t a consider epee cease hits (as priority doesn’t apply to épee assaults).
Goal. Foil has its most restrictive goal, the hull. Each the saber and epee have a complicated goal, the arm, which makes the mixture of journey distance and lock time each weak and a helpful stopping goal.
Distance to journey. On saber and epee, the superior goal decreases the gap the cease hit has to journey. Which means that the cease launched on the similar pace in opposition to a saber or sword arm goal will strike considerably sooner than a cease hit in opposition to the fuselage in foil.
Lock occasions. The lockout time is the period of time between two hits after which the second hit isn’t registered on the scoring system. The foil lock time is so lengthy (300 milliseconds) that hit blocking isn’t taken into consideration. In saber, nevertheless, the 120 millisecond lock implies that a lower to the superior goal mixed with a fast retreat has an actual likelihood of timing the unique assault, leading to a single gentle. In epee, the 40 millisecond (1/twenty fifth of a second) lockout makes the epee cease a dependable motion to both defeat the assault utterly or to end in a double hit (when double hits are tactically fascinating).
Double hits. The character of double hits is a essential determinant technical consider stopping hits. In foil and saber, the double hit (each purple and inexperienced lights displayed by the scoring machine) requires the appliance of priority to find out which hit scores. Solely one of many two hits could be awarded the contact. This can be a essential limitation on the cease hit in these two weapons, because it means the cease hit is topic to interpretation by the umpire. In epee, the cease that beats the assault by 40 milliseconds scores for the counter-offensive fencer; if the cease falls throughout the 40 millisecond window, each fencers are hit, maintaining the relative rating between them. The power to beat the assault by 40 milliseconds offers the cease hit distinctive utility as a counter-attack. Beneath all circumstances, the cease punch can now strike at any time as much as 40 milliseconds after the assault and nonetheless frustrate the attacker’s goal.
In abstract, the stopping thrust is technically probably the most troublesome in foil and subsequently requires the very best tactical preparation. In saber, the cease punch or lower has a really actual likelihood of timing the attacking motion, particularly when delivered to the superior goal. And in epee, the cease punch is doubtlessly probably the most tactically helpful due to the a lot wider time window by which it may be efficient. This means that coaches ought to design their classes to discover ways to greatest make the most of the particular technical necessities for the cease within the particular person weapon.